Global Federation War Act [Rejected due to time constraints and rule violations]

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Global Federation War Act [Rejected due to time constraints and rule violations]

Post by Xolox on Wed Jun 24, 2015 9:30 pm

Greetings!

This is the proposal to elevate the war system discussed in the following topic http://globalfederation.forumotion.com/t18-global-federation-guidelines-of-war-suggestion to GF Roleplay Law.

The following suggestion is purely OOC:


Global Federation War Act

1. News posts (troop movements, battles, events, etc.) must be posted in a separate thread that is dedicated for solely this purpose, from now on named war threads.

2. Every war thread must have a person who will overwatch the events, and will make arbitary decisions about them if needed (from now on named war mod, according to the calculated score of both sides (from now on named battle score)

3. War mods must be neutral to the conflict they are overwatching.

4. Battle scores must be calculared via the following method:
Battle score calculation:


Arms manufacturing (NS tracker)
Agriculture (NS tracker)
Scientific advancement (NS tracker/50)
Number of troops (Thousands)
Geographical position
Terrain equation:

Attacking from:
Landing: -10
Mountain: -10
River crossing: -5
Hills/forests: -5
Desert: -5
Flatlands: 0

Defending on:
Mountain: +10
Hills/forests: +5
Flatlands: 0
Desert: -5
City: +5

Note: River crossing and landing modifiers only apply to attackers, while city only applies to defender.


5. War mods can freely decide the outcome of a battle according to the battle score, as the battle score doesn't give an exact result of a battle, it is for showing the power of each side, so it will be easier to decide.

6. Every news post in the war thread must include the number of troops deployed, per unit type, and a map showing unit movement.

7. Nations on one side of the conflict are not allowed to post before the war mod or the other side has given an answer to the previous posts.

8. The latest technology useable is the latest technology that exists IRL.

9. Naval battles use the same calculation in battle score, except they operate with the number of ships instead of the number of troops/thousand.

10. Army size must be calculated by using the Defense Forces (Nationstates stats)*Population/100,000 formula [DF*Pop/100,000]

- - - - -

The proposal is now up for vote.

As this is an OOC proposal, voting is not required to be IC. Also, I'm not the only one who can bring proposals here, guys.
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Re: Global Federation War Act [Rejected due to time constraints and rule violations]

Post by Xolox on Sat Jun 27, 2015 1:07 am

I am in favor. This is something we'll definitely need with the upcoming events, and I think it should be passed.
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Re: Global Federation War Act [Rejected due to time constraints and rule violations]

Post by Apocryphi on Wed Jul 01, 2015 11:45 am

Apocryphi votes in favour, the legislation is needed.
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Re: Global Federation War Act [Rejected due to time constraints and rule violations]

Post by Apocryphi on Wed Aug 12, 2015 11:31 pm

Looks like this passed with 2 in favour, 0 against.
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Moderation

Post by Lockdownn on Thu Aug 13, 2015 12:33 am

Since going through our constitution I saw multiple rule violations with how this proposal was handled.

Snippet of the main addressing point:


GF Constitution wrote:The Head Representative will open the voting for the other nations, but will not place his vote until the very end. The voting should last five days. The Head Representative is responsible for the closing the voting process and tallying the votes


The validations for the removal of this proposal:

a) The head representative did not open the voting floor.

b) The head representative placed it's vote illegally by not waiting till the end, and not opening the voting floor.

c) The proposal was on the voting floor for over a month, way past the required 5 days limit and the votes were not tallied.

Because of this, now this proposal may not be resubmitted for an entire month.

The next time rule violations like this occur I will be handing out warnings.


@Apocryphi wrote:Looks like this passed with 2 in favour, 0 against.


Nope, no authority was given to you to pass this illegal proposal. I will be deciding further punishments if need be...

[Edit] An unofficial warning for rule avoidance has been issued to Apocryphi and will be taken notice of.
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Re: Global Federation War Act [Rejected due to time constraints and rule violations]

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